0.6 released
Slay Divinity » Devlog
0.6
- Apocalypse: Winning a run with a character now unlocks the next Apocalypse level for that character. Each Apocalypse level makes the game more difficult. You can choose which Apocalypse level you want to play at the beginning of the run.
Win a run to unlock Apocalypse 1.
- Balancing changes to enemies. Overall, Apocalypse 0 should be easier than the old balancing, higher Apocalypse levels are more challenging.
- New enemy: Vampire Spawn
- Bug fixes
- Shadow Step should now work correctly, even if the next card played is not an attack.
- During a run, the same encounter should not usually be encountered twice. This should now also work across Chapters (e.g. if you fight Marrow Fiend in Chapter 1, you should be less likely to encounter it in Chapter 2).
- Rerolling the "Choose 1 of 3 cards" reward at the beginning of the game should no longer produce an error.
- Avenging Shadow's damage should now be unaffected by status effects.
- Various minor bug fixes and technical improvements
Files
DBRL2024110401.apk 180 MB
38 days ago
dbrl2024110401.zip Play in browser
38 days ago
Get Slay Divinity
Slay Divinity
Roguelike Deckbuilding Game
Status | Prototype |
Author | elegantfish |
Genre | Card Game |
More posts
- 0.7 released12 hours ago
- 0.6.1 released34 days ago
- 0.5.2 released48 days ago
- 0.5.1 released60 days ago
- 0.5 releasedAug 23, 2024
- 0.4.1 releasedJul 21, 2024
- 0.4 releasedJul 19, 2024
- 0.3 releasedJul 04, 2024
- 0.2.1 releasedJun 30, 2024
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